1/7/13

A Fistful of Fate

So, I have been playing around with an old west idea for Fate Core. I am now calling it a Fistful of Fate.

It is a town in the old west.

A town on the edge.

A town in trouble.

A town named Serenity Hill.

I just found the idea of having gunslingers in a game awesome. Everyone on the planet is making some kind of hack of Fate Core (which is a great thing), and this is one of the ideas that just make smile. Pit a posse of lawmen (or women) against a rough outfit of lawbreakers, a town on the edge with two families at war, and possibly a third that no one will see coming.

So, as of now, I am just trying to get the skill list done in a way that I am comfortable with. It is the old west, so the skills should have that feel. This is probably not the finished list as I keep coming up with more slang and ideas from other people as to what they should be called.

Each skill then lists what isn't normal name would be in Fate.


Backbone=will
Banditry=burgarly
Betting=gambling
Bluff=deceit
Cohorts=contacts
Fisticuffs=fighting
Six shooter=guns
Horsemanship=riding
Law=Investigate
Long gun=rifle
Lore=knowledge
Quickness=alertness
Rope use=lassoing
Silver tongue=rapport
Skulking=stealth
Spot=awareness
Sympathy=empathy
Threaten=intimidate
Tough=endurance
Wealth=resources
Wilderness=survival


It is still a work in progress, but I am getting a lot closer to running the game.




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